Lab hardware

Our newly remodeled lab space (HSSC C0483) houses two dedicated XR development workstations with the following hardware:

Quantity Hardware
2 Dell Precision 3660
Processor: Intel Core i9-12900K, 3.2GHz
Memory: 64 GB RAM
Graphics Card: Nvidia RTX A5500
4 Dell 24 Monitor P2418D
Diagonal Viewing Size: 60.33 cm (23.8 inches)
Aspect Ratio: 16:9
2 Wacom Cintiq 22 HD
Diagonal Viewing Size: 54.5 cm (21.5 inches)
Aspect Ratio: 16:9
2 HTC Vive Pro 2
Screen: Dual RGB low persistence LCD
Resolution: 2448 × 2448 pixels per eye
Refresh Rate: 90/120 Hz
Field of view: Up to 120 degrees (horizontal)
Rachel Swoap ('19), the 3D artist for The Uncle Sam Plantation Project, learns to use the 3ds Max Slate Material Editor to assign materials and textures to a 3D model of a double-pen slave cabin.
Rachel Swoap (’19), the 3D artist for The Uncle Sam Plantation Project, learns to use the 3ds Max Slate Material Editor to assign materials and textures to a 3D model of a double-pen slave cabin.
Portable equipment for field research or use in the GCIEL workspace is available for checkout in HSSC C0426:
Quantity Hardware
1 Alienware x17 R2 Gaming Laptop
Processor: Intel Core i7-12700K, 2.7 GHz Turbo
Memory: 32 GB RAM
Graphics Card: Nvidia GeForce RTX 3080
1 Creaform peel 2 3D scanner
Part size range: 0.3 – 3.0 m (1 – 10 ft)
Accuracy: Up to 0.250 mm (0.01 in)
Mesh resolution: 0.500 mm (0.020 in)
Scanning area: 380 x 380 mm (15.0 x 15.0 in)
Stand-off distance: 400 mm (15.75 in)
Depth of field: 250 mm (10.0 in)
Colors: 24 bits
Texture resolution: 50 to 150 DPI
Output formats: .dae, .fbx, .ma, .obj, .ply, .stl, .txt, .wrl, .x3d, .x3dz, .zpr
1 Insta360 X3 Camera
Aperture: F1.9
Photo resolution: 72MP (11968×5984)
360 4K video resolution: 3840×1920@60/50/30/25/24fps
Weight: 180g
Dimensions: (W x H x D): 46.0×114.0x33.1mm
Run time: 81min
iOS compatibility: A11+ chips and iOS version 11.0+
Android compatibility: Kirin 980+, Snapdragon 845+, Exynos 9810+, Tensor chips
Photo output formats: INSP, DNG RAW
Video output formats: MP4, INSV
Students Eli Most ('18), a computer science major (black shirt), and Zachary Segall ('18), a math and computer science double major (red shirt), work in the new Grinnell College Immersive Experiences Lab on April 4, 2018. (Photo by Justin Hayworth/Grinnell College)
Students Eli Most (’18), a computer science major (black shirt), and Zachary Segall (’18), a math and computer science double major (red shirt), work in the new Grinnell College Immersive Experiences Lab on April 4, 2018. (Photo by Justin Hayworth/Grinnell College)